+ 加入我的最愛 < 返回活動首頁

現在位置 Location:首頁 Index > 藝術家簡介About Artists > 曾鈺涓、黃怡靜、吳冠穎、金啟平

展覽資訊 
Exhibition Information

展覽資訊

相關活動 Events

相關活動
曾鈺涓、黃怡靜、吳冠穎、金啟平

曾鈺涓簡介

數位藝術家與研究者。國立交通大學應用藝術研究所博士,研究方向為互動藝術創作理論。現任教於世新大學公共關係暨廣告學系,並任台灣女性藝術協會副理事長、台灣科技藝術教育協會理事、數位藝術基金會監事。2003年,以《Let's Make ART》獲選個展於台北市立美術館。2005年與2006分別以《Immersing ME》《Flow》獲選參展並發表論文於「ACM Multimedia國際研討會。2007年以
《Who系列作品創作》獲國家文化藝術基金會科技藝術創作發表補助專案競賽榮譽,並於2008年5月與7月成果展覽於台北鳳甲美術館與國立台灣美術館。
2008年作品《Flowerman》與《All Ways- O's Chatroom》獲選發表於國際電子藝術研討會(International Symposium on Electronic Arts, ISEA)) 。2008作品《Flow》以論文形式,發表於Leonardo國際期刊。2010年策展並統籌「台灣數位藝術脈流計畫-脈波壹:「身體、性別、科技」數位藝術展」,2011年與李清照私人劇團合作完成第一件跨界展演創作《路希安娜娜的晚餐》,並策展「光子+, 2011新北市科技藝術國際邀請展。

黃怡靜簡介

目前就讀於台灣大學網路與多媒體研究所博士班,主修人工智慧、社群運算、資料語意分析,以及資訊視覺化。喜歡從大量資料中發現隱含其背後的關連性與故事,從各種人事物上面,嘗試從不同的角度去思考人與人、人與物、物與物、以及跟時間的關聯性,並利用其發現的關係,運用在不同的應用上面。此外,對於結合科技與藝術,一直都有相當高度的興趣,並積極的參與相關活動。2010年與曾鈺涓、沈聖博、陳威廷合作完成《你在那裡?》2011年參與李清照私人劇團第一個科技藝術的跨國與跨界創作《露希安娜娜的晚餐》

吳冠穎、金啟平

「木天寮互動雜工作宅」成軍於2009年,由吳冠穎與金啟平組成。吳冠穎現為交通大學建築所博士班學生,與金啟平均畢業於交通大學建築所,主修人機互動設計及數位媒材研究,積極嚐試從建築空間、用品、家具、服裝、表演藝術、錄像藝術、音樂、認知心理…等領域,曾與影像創作者、表演藝術工作者、編曲家、音樂演奏者合作。金啟平擅長多媒體設計、造型設計;吳冠穎擅長程式撰寫、機電整合。木天寮的創作,不僅能營造出現場空間氛圍感受生命、自然、音樂、影像的律動,在創作的背後亦有心理學、生物構造學、行為學…等研究支持,藉由知識所建構的世界,以感性與藝術手法來呈現,企圖透過互動藝術找尋烏托邦的存在,企圖讓生活更美好、讓世界充滿歡笑。曾參展於台北市立美術館《明日建築展》;德國科隆《S-Chatten:Connector互動藝術裝置聯展》;2011年參與李清照私人劇團第一個科技藝術的跨國與跨界創作《露希安娜娜的晚餐》,並受邀參展新竹市【光影遊藝:影像裝置藝術展】



Yu-Chuan TSENG Digital Artist, Curator and Researcher. Yu-Chuan Tseng graduated and received Ph.D. degree from the Institute of Applied Arts, National Chiao-Tung University, Taiwan. Her research interests have been in digital interactive art practice and theories. Currently, she is an Assistant Professor at Shih Hsin University, Department of Public Relations and Advertising, Taiwan. Yu- Chuan Tseng has an extensive record of art exhibitions and lectures. Her articles about digital art were published in the journals and magazines in Taiwan. She has shown works at the Taipei Fine Art Museum, National Taiwan Museum of Fine Arts, ACM MM 2006, as many more. The net art practices were included in established online exhibition such as Digital Vision 2005, Java Museum and Mobile Image Capture in The New Century. In 2008, Flowerman and All Ways-O's Chatroom were included in the International Symposium on Electronic Arts(ISEA), Artist Presentation Session. Flow was published in Leonardo, 42(1), 98-99. In 2010, As a co-curator and organizer, She curated the Digital Art Exhibition " Taiwan Digital Art Pulse Stream Plan- The First Phase; "Body, Gender, Technology" in Digital Art Center, Taipei . In 2011, She created the digital performance [Dinner of Luciérnaga] with Theatre Company of LeeQingZhao the Private and curated Photon+, The International Techno Art Exhibition of New Taipei City 2011

Yi-Ching HUANG
Huang is currently studying at National Taiwan University's Graduate Institute of Networking and Multimedia, where she majors in artificial intelligence, social computing, semantic analysis, interaction design, and data visualization. Huang holds a passion for uncovering the relationships and stories behind large amounts of data. From various perspectives, she ponders about the connections between people and people, people and objects, and objects and objects, as well as their correlations over time. She then applies these findings into many aspects of her works. Deeply passionate about combining art with technology, Huang chose to participate in this event without hesitation.

Chi-Ping CHIN Graduated from National Chiao Tung University, Graduate Institute of Architecture, Chin is currently a designer at Mu-Tien-Liao Interactive dot TW and part-time lecturer at Ming Dao University's Department of Digital Design. Through the sensitivity and methods of artists, Mu-Tien-Liao presents a world built by knowledge to seek interactive +technology +video+ art +design... It is a search for utopia.

Kuan-Ying WU Currently enrolled in doctoral program for the Graduate Institute of Architecture at National Chiao Tung University, Wu also works as a part-time designer for Mu-Tien-Liao Interactive dot TW. Wu utilizes programming and electronic circuits to materialize realistic imaginations and futuristic fantasies about the world, while favoring the combination of mechanical power, the shaping of and immersion into space, and the real-time performance of live music and images.

 

 

回上一頁