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展覽理念 Exhibition Introduction

“在三度空間裏,任何封閉的、單一連結的流形一定和三度空間的球同胚。"

                                  - 龐卡赫猜想 


在三維幾何圖學的概念當中,點是一個維度的產物,而移動中點的軌跡,就形成了線(二維),移動的線則成為面,以此類推,移動的面,就形成了三個維度的立體。但是在這個立體當中,不僅僅只是物體的輪廓,還有其頂點與邊線在其中。

 


而科幻電影「TRON」當中,將人體以拓撲的方式呈現已成為經典的美學設計,但這僅僅只是將CAD(電腦輔助設計)當中稀鬆平常的觀念引入其中。在如此的高度人造風​景當中,科學技術與藝術創作之間那條曲扭的彈性線,究竟有著什麼​樣的皺摺呢?

 

 此次個展企圖提出一個空間,使觀者消除原本自身對空間的憑依,進入一個幾何分析地貌拓撲呈現,在作品的呈現之下,雖然觀者所見都是精準的由數學演算而得到結果,同時卻又失去了對場域的精確感知。畢竟,現在已經不是古典力學的世界了。

儘管如此,你還會期待著終極真理的公式嗎?  

 

 

Every simply connected, closed 3-manifold is homeomorphic to the 3-sphere.

                             - Poincaré conjecture

 

In the concept of three dimensional geometry, the point is the product of dimensions, and the locus of a moving point forms a line (2 dimensional). A moving line thus forms a plane, a moving plane forms a three dimensional object. This three dimensional space does not only consist the outline of an object, but also the vertex and the edge as well. 

 

In the Sci-fi movie “TRON”? it becomes a classic design that the human body is expressed with Topology. However, this is only using a common concept in CAD (Computer-Aided Design), What the exhibition wishes to discuss is how Science and technology and artistic creation compliment and react to one another in this highly artificial world.     


This solo exhibition seeks to present a space that erase the viewer's original concept of space and instead create a geometric topological display. Though what the viewer sees is the product of accurate and mathematical calculations, one also looses the accurate perception of the field at the same time. After all, it is no longer the world of classical mechanics. 

In spite of this, are you still looking forward to the formula of Ultimate Verity? 

 

英文翻譯:謝昀容 (Kathy Hsieh) 、張伊欣(Eva Chang)

 

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